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Finished work: Mechanical wolf

Started by December 29, 2003 05:50 PM
11 comments, last by FenrirWolf 21 years, 1 month ago
that''s excellent!!
i had to double take just to check, it looks very nice!
maybe the ap meant it in a positive way? oh wait.. i''m an ap, crap.

Great job by the way!
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Honestly, I wouldn''t add a bump for the logo. The way it is, it looks like a decal on the highpoly render, and it looks to me like you''re going for a pewter figurine-type look (correct me if I''m wrong) and if so, you''ve achieved it. Too much detailed will actually DETRACT from the reality, since such small models are typically very loosely detailed, w/, at most, painted-on logos, which wouldn''t cause much of a bump.

Of course, if you want it to look like a giant robot, bump away; try applying a displacement map first, which I believe LW [6] and above supports, which will give you a bit more realism than just a bump.

Great render; definitely looks real.

-Nick "digisoap" Robalik
Web & Print Design, 2D & 3D Illustration and Animation, Game Design
http://www.digital-soapbox.com
nick@digital-soabox.com
-Nick "digisoap" RobalikWeb & Print Design, 2D & 3D Illustration and Animation, Game Designhttp://www.digital-soapbox.com[email=nick@digital-soapbox.com]nick@digital-soabox.com[/email]

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