quote: Original post by irbrian
Anyway, depending on the game, it may be helpful to offer optional objectives to be completed, and associated rewards intended to sweeten the experience.
Bolding by me. "Optional" is an important point as, depending on the game, some people may not want to be limited by having to complete objectives. This also depends on what comes after the objective completion. I played Roller Coaster Tycoon, which has many different maps with different objectives, but in order to access the next map you had to complete the previous ones. That''s not too bad, but the thing that happens is that I eventually complete the objectives just so I can start again somewhere else. That wasn''t partiularly fulfilling, and I would''ve preferred it to be some sort of prize I could use in the park I''d just spent ages making.
My 2c worth of incoherent rambling.
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