how does texture mapping work?
ok so you got these triangles and you got this rectangular texture
ok so the texture goes on the triangle
the square texture goes on the triangle
the square, the triangle
Not quite (from Direct3D perspective)
Triangle part of square texture drawn onto triangle.
"If you have any further questions please direct
them to that brick wall over there." - South Park
Triangle part of square texture drawn onto triangle.
"If you have any further questions please direct
them to that brick wall over there." - South Park
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