Blitz3D and AI
Hello
I am testing in this period Blitz3D.
I want to reduce to a minimum the development time for graphics and sound, even accepting some compromises.
On the contrary I want to use AI algo''s as sophisticated as possible.
I own " AI Techniques " and " AI Game programming wisdom "
these book make extensive use of c++, classes and STL .
Blitz3D is based on a basic like programming language but it can import .dll written in C++.
May expect major problems in integrating Blitz3D (or equivalent)
graphics with AI code written in C++?
Thanks in advance
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