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Material Lists

Started by November 24, 2003 01:38 AM
4 comments, last by injunjoe 21 years, 3 months ago
Anybody got a good website that has some material lighting arrays?
To be very honest, since this is the second thread i''ve seen you post on this topic, i must say i have no idea what you are looking for. perhaps if you elaborated on your needs, then maybe i or someone else could help. Are you trying to texture a polygon, do simple lighting of a polygon, both, what?
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Actually what I am looking for is some combinations of material ambiant, diffuse, specular, emmission and shinness that people have found or are using to color there objects. Also, I was trying to figure out whether or not I can use material lighting changes with display lists. If you know I would appreciat any information. Thanks.
www.xmission.com offers a few applications to show off various lighting effects (amoung other things) in a handy zip file, which you can use for quick-and-dirty manipulation of color effects such as ambient, diffuse, etc. And even show the code right within the app that creates the effect

As far as i know you can call the color assingments within a display list.
cool I appreciate the help
Yes you can compile glMaterial calls into display lists. Display lists are very well known for primitive rendering, but they can be used in many other cases like material lists, light lists, texture parameter list, or even fancy things like register combiners lists.

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