The best advice is to understand the concepts behind common techniques used, and then twist, bend, combine, and generally mutilate them to do what you want.
-~-The Cow of Darkness-~-
"Articles & Resources" above is a good start.
Dave Mark - President and Lead Designer
Intrinsic Algorithm - "Reducing the world to mathematical equations!"
Dave Mark - President and Lead Designer
Intrinsic Algorithm - "Reducing the world to mathematical equations!"
Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play
"Reducing the world to mathematical equations!"
www.generation5.org
www.ai-depot.com
www.ai-depot.com
Julian McKinlayhttp://julianmckinlay.com/
quote: Original post by aeleneski
I am interested in AI but don't know where to start. What books or other online reading materials should I read to find out more information?
Generally you need to be intrested in something which falls under this branch otherwise your understanding of the field will be so umbigious! For example you might try to implement something which uses AI somehow to get a concrete introduction however you might visit the sites suggested by the nerds.
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Andrew Schwartz Moagi
[edited by - Druzzer007 on November 5, 2003 2:36:46 PM]
=============================Andrew Schwartz Moagi
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