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[Linker Error] Unresolved external 'auxDIBImageLoadA'

Started by October 31, 2003 04:25 PM
3 comments, last by JJuuSStt_MMee 21 years, 4 months ago
Hi, I''m using Borland C++ Builder 4 and if i compile Lesson 6 i get the folowing error: [Linker Error] Unresolved external ''auxDIBImageLoadA'' referenced from D:\MIJN DOCUMENTEN\C++\OPEN GL\TEXTUR MAPPING\TEXTUREMAPPING1.OBJ HELP ME! JJuuSStt_MMee
Have you include the glaux.lib ?

========================
Leyder Dylan (dylan.leyder@slug-production.be.tf
http://users.skynet.be/fa550206/Slug-Production/Index.htm/
========================Leyder Dylan (dylan.leyder@slug-production.be.tf http://users.skynet.be/fa550206/Slug-Production/Index.htm/
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If i do this:

#include <windows.h>
#include <stdio.h>
#include <gl\gl.h>
#include <gl\glu.h>
#include <gl\glaux.h>
#pragma hdrstop
#include <condefs.h>


USELIB("..\..\..\..\Programma''s\C++\CBuilder4\Lib\GL\glaux.lib");

I get:
[C++ Error] Texturemapping1.cpp(10): E2293 ) expected.

??

I think it's because of that ' and because you don't escape the backslashes

[edited by - m_e_my_self on October 31, 2003 5:51:57 PM]
Haven''t used borland myself but [C++ Error] Texturemapping1.cpp(10): E2293 ) expected, sounds like you just forgot a parenthesis on line 10. If you search for the error code E2293 in the help it will probably tell you. Also .lib is(extreme guess here, not sure) a visual c++ file type and Borland probably uses it own version of glaux. Sorry if I''m totally incorrect in all my ramblings but hey, if I''m not that''s bound to be a good thing right?
if (!understand) ask;

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