removing gaps in lines
Hi, I''m a newbie in OpenGL.
I''m facing a problem when drawing lines next to each other.
There is always a gap between the lines no matter how near i put them to gather.
Is there a way to stick them togather ??
PS : I''m using OpenGL in VB.Net
To Live Is To Die.
To Live Is To Die.
Sorry bout the previous posts. Some how something went wrong and I accidently deleted the wrong thread. Thanks to every1 that have replied in the previous thread.
The lines are parallel.
I''ve tried using GL_QUADS but it invloves too much polygons
and causes slow rendering.
I''m actually developing a software that will render 3D surface from a 2D picture(bitmap).
Any settings that i can set in order to change the line thickness ??
GL_LINEWIDTH only changes 1 dimention so it appears as flat line.
To Live Is To Die.
The lines are parallel.
I''ve tried using GL_QUADS but it invloves too much polygons
and causes slow rendering.
I''m actually developing a software that will render 3D surface from a 2D picture(bitmap).
Any settings that i can set in order to change the line thickness ??
GL_LINEWIDTH only changes 1 dimention so it appears as flat line.
To Live Is To Die.
To Live Is To Die.
This topic is closed to new replies.
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