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removing gaps in lines

Started by October 31, 2003 03:39 AM
1 comment, last by Dark Kai 21 years, 4 months ago
Hi, I''m a newbie in OpenGL. I''m facing a problem when drawing lines next to each other. There is always a gap between the lines no matter how near i put them to gather. Is there a way to stick them togather ?? PS : I''m using OpenGL in VB.Net To Live Is To Die.
To Live Is To Die.
Sorry bout the previous posts. Some how something went wrong and I accidently deleted the wrong thread. Thanks to every1 that have replied in the previous thread.

The lines are parallel.
I''ve tried using GL_QUADS but it invloves too much polygons
and causes slow rendering.

I''m actually developing a software that will render 3D surface from a 2D picture(bitmap).

Any settings that i can set in order to change the line thickness ??
GL_LINEWIDTH only changes 1 dimention so it appears as flat line.


To Live Is To Die.
To Live Is To Die.
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glLineWidth([value])

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