Program to make sprites in Linux?
Hey, I am looking for a program to make 2d sprites with.
I really like Paint Shop Pro 7, but that is for wnidows.
Are there any good free sprite 2d paint programs that
you can make sprites with? Btw, I am using Red Hat.
I saw a few preloaded called Icon Editor, and The GIMP,
but I am not sure how well those would work. I thought
the GIMP was more of an editor. Icon editor has a nice
little grid and you just fill in the squares with colors to make
sprites that way. That seems like it might work, but I am not
sure about capatibility with SDL and such.
GIMP is the closest you can get instead of Photoshop as a native Linux app.
But you can also run Photoshop with Wine pretty good.
But you can also run Photoshop with Wine pretty good.
Well with the gimp you can create any kind of sprite, it''s a powerfull tool you should learn to use.
And If you play with the option, you can have a pixel grid so you can do icone, or pixel to pixel manipulation.
For SDL, it can only load BMP (and RLE BMP if I''m right)
You can use an add-on library called SDL_Image that will help you load jpeg, gif, png, and many more format.
And If you play with the option, you can have a pixel grid so you can do icone, or pixel to pixel manipulation.
For SDL, it can only load BMP (and RLE BMP if I''m right)
You can use an add-on library called SDL_Image that will help you load jpeg, gif, png, and many more format.
-----------------------Happiness in slavery !-----------------------
Thanks for the quick replies
Although...
I can''t figure out how to make the squares...I looked everywhere in GIMP. I click on paint brush and the only solid shape I saw was a circle. I know this is a stupid question but how do you make squares in GIMP?
Although...
I can''t figure out how to make the squares...I looked everywhere in GIMP. I click on paint brush and the only solid shape I saw was a circle. I know this is a stupid question but how do you make squares in GIMP?
use the select rectangular regions tool (the first one on your menu probably, a rectangle made of dot)
Then hold the shift key and "draw" your cube (it will do a cube since you hold the shift key)
Then fill it with the color you want, you have a square
(But there's probably other better way to do that, I just don't know them)
[edited by - sadness on October 26, 2003 1:52:36 PM]
Then hold the shift key and "draw" your cube (it will do a cube since you hold the shift key)
Then fill it with the color you want, you have a square
(But there's probably other better way to do that, I just don't know them)
[edited by - sadness on October 26, 2003 1:52:36 PM]
-----------------------Happiness in slavery !-----------------------
October 26, 2003 10:08 PM
Right click on the image, filters -> render -> pattern -> grid. It''s not great but it isn''t too bad either.
Hope this helps.
Hope this helps.
The programs on windows are much better.
Pro Motion
http://www.cosmigo.com/promotion/index.php
Is a great program for sprites.
GIMP isn''t really made for sprites. You''ll have a hard time using it for that.
Pro Motion
http://www.cosmigo.com/promotion/index.php
Is a great program for sprites.
GIMP isn''t really made for sprites. You''ll have a hard time using it for that.
kdIXfA.gamedev.10.coreyh@xoxy.netwww.ipeg.com/~rlfc
Depending on your cup of tea and how `good` of a 2d artist you are you may find rendering your sprites easier than drawing them.
As far as renderers go you basicaly have two options I think, blender.org and povray.org .. If you can''t or don''t like to model but do like programming then pov might catch your eye (c like syntex to describe your scene/animation.)
I don''t recall off hand what the icon editor program can output but if nothing else you might be able to screen capture and then save in a format sdl can deal with. However I am going to guess (judging from the icon types on my system) that it can save as .png which should be optimal for SDL_image.
Luck
Oh, if you are not already familiar with it, ImageMagick is really handy too.
As far as renderers go you basicaly have two options I think, blender.org and povray.org .. If you can''t or don''t like to model but do like programming then pov might catch your eye (c like syntex to describe your scene/animation.)
I don''t recall off hand what the icon editor program can output but if nothing else you might be able to screen capture and then save in a format sdl can deal with. However I am going to guess (judging from the icon types on my system) that it can save as .png which should be optimal for SDL_image.
Luck
Oh, if you are not already familiar with it, ImageMagick is really handy too.
As for SDL, be sure to get the SDL_image library. It''s at:
http://www.libsdl.org/projects/SDL_image/
It has a loader that will load most image types so you''re not stuck to just BMP. There are quite a few SDL libraries. Chances are for whatever your project is, somebody has probably made a solution.
Cheers
PS. I recommend GIMP, once you get over the learning curve (read: RTFM) it''ll do anything you want and would be great for 2D bitmaps.
http://www.libsdl.org/projects/SDL_image/
It has a loader that will load most image types so you''re not stuck to just BMP. There are quite a few SDL libraries. Chances are for whatever your project is, somebody has probably made a solution.
Cheers
PS. I recommend GIMP, once you get over the learning curve (read: RTFM) it''ll do anything you want and would be great for 2D bitmaps.
[size="3"]Halfway down the trail to Hell...
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