Hey,
I''m having a problem, if I load a 3d model the lighting gets messed up. It is like the 3ds object is being assumed to be much larger then it really is, and is shading out everything beneath it.
Since that doesn''t make much sense, here are some pictures.
Scene without lighting and without 3ds model

Scene with lighting and without 3ds model

Scene without lighting and with 3ds model

Scene with lighting and with 3ds model

The model appears to take the lighting just fine, but the background has been rendered horribly. The wall is at full lighting, and the ground is almost void of lighting.
I don''t want to waste anyone''s time, mainly I was hoping that this was an obvious error, if not I''ll rebuild and try again.
Any help is appreciated.