C++ and network programming.
Eric Ranaldi a.k.a RanBlade
[size=1]"Passion is what drives you to stay up until 4am fixing that bug that hardly anyone would notice...
[size=1]Passion is where great games come from, if you dont live and breathe games you shouldn't be in the games industry."
[size=2]- Dave Pottinger, Ensemble Studios
[size=1][GameDev][C++ Page][Unity Game Engine][Panda3D Game Engine][NeHe Productions][Drunken Hyena][MSDN][Beej's Guide to Network Programming]
[size=1][FreedBSD][My Site][Gamasutra][Khan Acadamey]
![](smile.gif)
Eric Ranaldi a.k.a RanBlade
[size=1]"Passion is what drives you to stay up until 4am fixing that bug that hardly anyone would notice...
[size=1]Passion is where great games come from, if you dont live and breathe games you shouldn't be in the games industry."
[size=2]- Dave Pottinger, Ensemble Studios
[size=1][GameDev][C++ Page][Unity Game Engine][Panda3D Game Engine][NeHe Productions][Drunken Hyena][MSDN][Beej's Guide to Network Programming]
[size=1][FreedBSD][My Site][Gamasutra][Khan Acadamey]
Kudos to _dot_ for coding the page up.
Or you can have a look at the ACCU book review site (link in signature).
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