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NPC AI in RPGs (2)

Started by July 01, 2000 02:42 PM
40 comments, last by Nazrix 24 years, 6 months ago
I say Java would be a good language for developing the AI system, and possibly link it into a C/C++ based main game (handling graphics etc), possibly including a base AI library in the C/C++.

I forget the details of the Java - C++ merger, but I think it works reasonably well...

dwarfsort - give it up for team just 18 and legal! I''m in the same boat as you there, in NZ...


Sam
Space Cadet''s DJ Random, Thinker, and Geek at heart.
SamSpace Cadet''s DJ Random, Thinker, and Geek at heart.
LOL! Gotta love that legal feeling . We are having the rest of this discussion on our emailing list... The link is at the bottom of my sig.

-Chris Bennett ("Insanity" of Dwarfsoft)

Check our site:
http://www.crosswinds.net/~dwarfsoft/
Check out our NPC AI Mailing List :
http://www.egroups.com/group/NPCAI/
made due to popular demand here at GDNet :)

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