self-cast shadows suggestion
After studying lesson27, i implemented stencil shadows in my flight simulator. But if you take a look at this screenshot ( http://www.web-discovery.net/self_cast.jpg ), you can clearly see that due to the aircraft mesh, the shadow is very jerky and not smooth. What kind of solutions can i use to get a smoother shadow ? Should i increase the mesh quality ? But how much ? How many million triangles do i need to get a smooth shadow ? Or there are other tweaks ?
Thanks
Looks like Z-fighting to me. Try increasing the bias?
How appropriate. You fight like a cow.
How appropriate. You fight like a cow.
how much of the Lesson 27 did you use? every part of it
is important.
Bobby
is important.
Bobby
Game Core
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