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glDrawPixels is slow!

Started by June 28, 2000 03:41 AM
0 comments, last by Gandalf 24 years, 4 months ago
Can my graphic card (NVIDIA RIVA TNT/PCI) handle frame buffer operations? If it can why come glDrawPixels is so incredibly slow in my program? Edited by - Gandalf on 6/28/00 7:39:03 AM
Gandalf the Black
Yes, glDrawPixels and other 2D functions are slow. This is a common problem on 3D cards (hence "3D", I think). Try using textured polygons instead.

EL
----------------------------------------"Inash neteia haeg joa kavari quilm..." SD4

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