All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Networking and Multiplayer
Advertisement
getpeername with udp
Networking and Multiplayer
Programming
Started by
Fish HF
August 18, 2003 04:09 AM
0
comments, last by
Fish HF
21 years, 5 months ago
Fish HF
Author
114
August 18, 2003 04:09 AM
I got the not connected error when I''m trying to getpeername with a udp socket, is it not possible? or I''m doing something wrong? thanks
Cancel
Save
Fish HF
Author
114
August 18, 2003 06:38 AM
never mind, it''s in receivefrom
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
C++ pointers that are released upon going out of scope
General and Gameplay Programming
Adding Support for Custom Literal Constants
AngelCode
How to use unordered_map in C++
General and Gameplay Programming
How to Handle Complex Side Effects and Event Sequencing in a Turn-Based Game Like XCOM?
General and Gameplay Programming
click and drag sprite
For Beginners
PGS solver implementation problems
Math and Physics
Advertisement
Recommended Tutorials
The DOOM
Graphics and GPU Programming
2D Car Physics
Math and Physics
A simple method to speed up path finding
Artificial Intelligence
Direct3D 9.0 with Allegro
General and Gameplay Programming
Organizing Code Files in C and C++
General and Gameplay Programming
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top