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quote:
Original post by slepyii
The red line is where the current GetObjectInSight is returning a wall if I understand things correctly.
quote:
Original post by Dredge-Master
I''m just curious, but how many people NEED the walls to orientate their bots? I''m only using them as markers so the bot knows not to run off the edge of the map, other wise they are useless.
Just thought of something. have an out of the ring area. so instead of a wall, its an area around the map that if the bot steps into they get disqualified, or loose maybe 1 health every frame (or maybe 45 frames - ie one second).
Also means we don''t have to worry about bumping in to the walls anymore
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