Getting started: Tokamak
Hi there!
In order to implant some goodlooking physics into my game I decided to take a look at some engines like ODE or Tokamak. Because of the fact that the Tokamak demos impressed me very much I chose to download this SDK.
But imho the documentation is absolutely useless. There are also NO articles or tutorials on the web that would help me getting started. The samples are very strangely coded and didn''t help me much either.
So now I''m a little bit desperate... Could anyone help me a little?
I would like to know how to create an uber-simple "my-first-simulation" demo (Maybe just a plane on which a cube is dropping).
Maybe someone could post a little code?
Or does anyone know good resources?
Any kind of help is appreciated! Thanks, Bobo
Im using MSVC7.0 .net. When linking samples it simply gives me unresolved symbol error. I think tokamak can also perform mesh-shape collision too.
Sorry i cant help you. But there is a tokamak email list on thier site.
Sorry i cant help you. But there is a tokamak email list on thier site.
3D Side-Scroller game demo Project-X2 "playable"Lashkar: A 3D Game & Simulation Project demo @ lashkar.berlios.de
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