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Started by May 22, 2003 08:03 PM
11 comments, last by Kandolo 21 years, 5 months ago
I am the same anonymous poster as above. We only had 5 weeks for our animation so we were really scrambling for time . It was all done with 3dsmax5 since they were sponsors of the FIRST competition. We didn''t want to use Maya for that .
We have stayed away from characters because after all, we''re only high school students and we knew we wouldn''t be able to create some nice looking people in 5 weeks. Though next years team is really practicing at making people.
Your pics look really nice, but yet again the armor of the guy now looks more like rubber than plastic. I have toyed hours on with materials before and I know how trivial it is to make those things look realistic . The clothes of the monk are really nice.

Keep up the good work, animations are just a pain to work on and get right.
Yeah... I agree about that in that lighting. He looks better in scene though - with the high contrast low key lighting. And, not too worried. Its a cliche knight

The wizard guy is actually the main character and gets the majority of the screen action.
- T. Wade Murphy
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In case you were interested, here''s my first animation I ever did. Rough, but still fun

Chicken Vs. The Egg
- T. Wade Murphy

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