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The hardest part of game design..

Started by June 07, 2000 10:56 PM
22 comments, last by Niphty 24 years, 5 months ago
The hardest thing is either designing large worlds (and I mean LARGE) or writing dialogue. Ironically enough, I also have the most fun doing these things...

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Changing the face of adventure gaming...
Atypical Interactive
------------------------------Changing the future of adventure gaming...Atypical Interactive
What''s the hardest? Actually finishing the game.

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The worst bit about game designing for me is when it''s freezing cold and i''m just about to drift off to sleep and BANG! the solution to a major problem hit''s me like a brick. So i drag myself out of bed in the freezing cold, stumble down the hall way sit down a my chair and spend the next hour trying to interpret the idea correctly so i will understand it in the morning.

The next morning i wake up i instantly have a better idea than the one i had the night before.

Go on, have a good laugh at me :-)
Yello

My biggest problem is that I lack motivation, which
drives me nuts :\ I really want to code, but when
I sit down there, or well "here" actually, and try to code
something it gets black. I think way too much, and code
way to little. I envy all of you who have those great ideas
and are ready, and have the motivation to fulfil them.
Good luck to you all.

/qbvet

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