I''m making a tiny adventure game; this is one of the screens so far
Opinions? I kinda like my character (A "Univarient Monk"), but some claim it looks like a mushroom with eyes. Others claim it looks like a garbage can...
neat art.. what type of 2d game will it be, text/graphics, or king''s quest style?
I would suggest maybe giving him ''shoulders'' and prehaps ''feet'', outlined by the cloak of course. And make his hood more pointy but then that is just me, and it would change the character.. as long as the story line sez he''s a monk I don''t see what the conniption would be..
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yeh thats pretty cool i like it. And the character rocks. But whats going on with the backdrop. in my opinion you should desaturate the colours there it should appear washed out. Generally with perspective the closer the object to the viewer the more saturated it should be.
quote:Original post by thedodger yeh thats pretty cool i like it. And the character rocks. But whats going on with the backdrop. in my opinion you should desaturate the colours there it should appear washed out. Generally with perspective the closer the object to the viewer the more saturated it should be.
I tried that, and it looked a little too foggy :\. I thought it looked better with more distant objects fading out to a green, instead of a more grey, or simply reducing the saturation.
Always without desire we must be found, If its deep mystery we would sound; But if desire always within us be, Its outer fringe is all that we shall see. - The Tao