Realistic Ballistic Missile Movement
Hi people,
i`m working on a small 3d rocket simulation and i have a problem with the movement and rotation transformation.
How can I fast move/rotate a Missile from surface to surface.
I need a realistic Curve like a intercontinental rocket.
Any help is appreciated.
It''s one of Gamedev''s great unsolved mystery
With intercontinental missiles, you also have to take care of the fact that Earth is round (using polar coordinates). Who knows, maybe it will simplify the problem.
Cédric

With intercontinental missiles, you also have to take care of the fact that Earth is round (using polar coordinates). Who knows, maybe it will simplify the problem.
Cédric
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