Players have come to expect alot for their hard-earned dollar... Theres only so much disposable income in everyones budget.
Unless you have something very good- it will be very hard to get that sale.
The keyword is "addicting" -If your game is addicting - you''ve done it!
At one time im sure pong was considered addicting...
But people want alot of content, choices and options to make a title addicting these days.
For example: DIABLO - has many, many characters, monsters, items, levels, etc. and that takes ALOT of talent and help.
Its very cutthroat out there!!!! But then again -every once in while an indy makes it - so who knows? I keep trying...
If interested you can take a look at my latest vampire multiplayer game here:
http://www.lasthalfofdarkness.com/bloodlust
What are the common mistakes for indies ?
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