Advertisement

Upside down textures

Started by April 08, 2003 05:03 PM
-1 comments, last by Noxerus 21 years, 10 months ago
Hello everyone. I'm working on a menu screen for my OpenGL-based game. Everything works great, except that the screen (or, to be precise, quarters of the screen (because I'm using subtextures)) is upside down! Help anyone? Portions of my code: [deleted] Nevermind, fixed it! Turns out I forgot that texture coords start on the bottom, and not on the top... *bashes himself on the head* [edited by - Noxerus on April 8, 2003 6:58:45 PM]

This topic is closed to new replies.

Advertisement