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Can anyone give me feedback on SDL_net?

Started by April 04, 2003 12:52 AM
-1 comments, last by Slyxsith 21 years, 10 months ago
Seems to be the most robust or at least widely used open-source networking module. Pardon my ignorance but to say I had any "real" understanding of network code will be an insult to the rest of you =) Specifically, Im looking to know how easy it is to implement from a coding perspective, how many concurrent users can it legitimately support concidering a 3D world datastream (compresed and encrypted), and are there any gaping pitfalls too it? (IE is it missing some realy handy control feature?) Thanks in advance guys. Cheers Sly Fly by night Studios C++ Coders needed

Mark MacPherson
Flybynight Studios: Owner
Current Skillsets: Project Manager - Team Lead - Scripter - 2D Artwork - Basic 3D Modeller - Web Development - Marketing - Administration

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