Tilemap help
How EXACTLY do you create a dynmamic tilemap in three dimensions? (layers, xsize, ysize) ??
I tried the tutorial on GameDev but upon compiling I get:
warning: ANSI C++ forbids implicit conversion from `void *'' in assignment
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May 29, 2000 01:13 PM
this does not seem like an error , obviously the programmer didn''t care about ANSI standards. Try changing the statement causing the error to an explicit cast, or turn off the ASCI standard warnings on your compiler.
(( Hint : explicit cast means :
Variable_A = (int) Variable_B , for example))
(( Hint : explicit cast means :
Variable_A = (int) Variable_B , for example))
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