find the way
Hello,
I m looking for a way to make ennemies following the player throught a room , like a pathfinder with moving objects,
For those who have interrest, you can download my program at
http://www.elektronoize.com/lab/lab057beta.zip (need directx8 or higher for keyboard input)
thanx in advance for help
goto the next page of the forums and look for sidewinder missles. in there it should give you an idea of how to do it.
Thanx for replies
but I can''t find anything about sidewinder missles or A* algorithm might work for you.
Could you give me some urls or books names ?
Thanx
Venom
but I can''t find anything about sidewinder missles or A* algorithm might work for you.
Could you give me some urls or books names ?
Thanx
Venom
hey.. good work,
There are only 2 things which should be fixed. The controls doesn''t work propably. Sometimes the sorcerer doesn''t move. And you should put the bits on 32 when running fullscreen mode. It looks like haveing a cyan color layer over the screen. But besides that really good work.. I like it.
There are only 2 things which should be fixed. The controls doesn''t work propably. Sometimes the sorcerer doesn''t move. And you should put the bits on 32 when running fullscreen mode. It looks like haveing a cyan color layer over the screen. But besides that really good work.. I like it.
Hey!
Sorry, can''t help u with the algorithm, but GREAT WORK! :-)
Corrail
corrail@gmx.at
ICQ#59184081
Sorry, can''t help u with the algorithm, but GREAT WORK! :-)
Corrail
corrail@gmx.at
ICQ#59184081
--------------------------------------------------------There is a theory which states that if ever anybody discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.There is another theory which states that this has already happened...
quote:
Original post by arkansas
hey.. good work,
There are only 2 things which should be fixed. The controls doesn''t work propably. Sometimes the sorcerer doesn''t move. And you should put the bits on 32 when running fullscreen mode. It looks like haveing a cyan color layer over the screen. But besides that really good work.. I like it.
Yes , do you mean that the sorcercer have problems to move when ennemies are to near from him?
I dont put 32 bits colors ''cause I loose about 30 fps with 32 bits colors
I ve uploaded a new version with animated sorcerer http://www.elektronoize.com/lab/lab058beta.zip
Thanx for feedback::!
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