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Original post by baskuenen
C++ is the same as C and then some more. If you don''t know C, you can''t do C++ for sure!
And I''m sorry but I have to disagree with the writers of that book! If there''s a good place to use object oriented programming - it''s in game development!
With "C++ is a language of "black boxes"" is meant that you use private functions & vars. This way hiding stuff that''s not important from the outside of the object. If some time later you''re reusing the code, you don''t see this private/internal stuff, and will make using it much easier!
An objecttype (class) is like s structure/record, with some functions added.
So - Don''t believe em! - Learn C first - C++ is a great language, and will aid you in your design -![]()
~deadlinegrunt
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THE MININUM YOU NEED TO KNOW ABOUT C++
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"I am going to cover some new types, conventions, memory management, stream I/O, basic classes, and function and operator overloading, and that's about it- but beleive me, that's enough! So, let's get started..."
is that really all you need?
-GreG_K
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Never take any one persons point of view as bible.
~deadlinegrunt
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The book it says not too use too many of the new technologies, and that C++ is a language of "black boxes" and can really screw your game up if you don''t know what you''re doing, and it also said you should only use it if you''re a seasoned professional.