2D Modeller
I''m working on a Direct3D powered platformer, and I want my characters to be (essentially) flat polygon models.
Does anybody no of any existing 2D polygon modelling/animation programs that are available. This would save me a hell of a lot of development time!!
Uh...
I think you''re talking about cell shading??
#Old Steve, he said to Xerox "Boys, turn your heads and cough"
And when no-one was looking he ripped their interfaces off#
Three Dead Trolls in a Baggie on the truth behind MacOS 1
SketchSoft | SketchNews
I think you''re talking about cell shading??
#Old Steve, he said to Xerox "Boys, turn your heads and cough"
And when no-one was looking he ripped their interfaces off#
Three Dead Trolls in a Baggie on the truth behind MacOS 1
SketchSoft | SketchNews
You could 2D model in a 3D modeller. Just use a Ortho view(top,side,front) and create some polygons.
.lick
.lick
March 24, 2003 10:56 AM
No. He''s talking about flat polygon models.
I doubt there are any (well-) done programs and you''d still have to write an exporter. Making your own tools will most likely be much better.
If you just want some quick animations to mess around with then just take your favourite 3D-modeller and ignore the third dimension.
I doubt there are any (well-) done programs and you''d still have to write an exporter. Making your own tools will most likely be much better.
If you just want some quick animations to mess around with then just take your favourite 3D-modeller and ignore the third dimension.
http://www.celaction.com/
But I think it is available only for professional teams.
But I think it is available only for professional teams.
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