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AVI & OOP

Started by March 15, 2003 11:18 AM
-1 comments, last by Leroy1891 21 years, 11 months ago
I am trying to put lesson 35 into a class but i can''t seem to bind the current frame to a polygon. the drawdibdraw function from the code draws the frame in the corner but opengl primitives come out blank. i have had trouble with texturing in a class before. so my real questions are: is it bad to encapsulate texture info in a class? Has anyone had this problem before?

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