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When to start programming graphical games?

Started by March 08, 2003 11:14 PM
1 comment, last by deathtrap 21 years, 8 months ago
Hi, When do you think would it be wise to start looking at creating graphical games if you''ve never done them before? what would you suggest a good point to start, i.e. what should you know in C++ before starting?
I good place to start would be to read through some DirectX or OpenGL tutorials on gamedev or elsewhere and see if you can understand most of it. It''s hard to say when a good time to start is, but I started once I had a fairly good understanding of the C++ syntax and basic windows programming.
~punx
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Start with graphics as soon as you feel confident enough to tackle large projects (yes, even pong can be pretty large if you want to use good graphics). I strong recommend you check out nehe.gamedev.net and look at the tutorials there. It''s a great site and that''s where I learned OpenGL. Also, check out www.gametutorials.com for another great site.
Half the people you know are below average.Trogdor the Burninator

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