some sprites
Hehe, I remember you... you''re from the Pixelation forums!
Hmmm, I like how you''ve rendered her in so many fashions - adds a lot of variety. In general, I also like the shading and highlights, especially on the front-facing one in the pink bathing suit.
One thing I noticed after zooming in is that the color of her face is too white. It seems to take on a grayish tone which, especially on the one with the white dress, makes her look a bit colder than she might.
I''m curious as to why she''s holding the sword(?) behind her. Is she getting ready to attack with it, or is she just holding it behind her back? I think it might be more effective to have it in its sheath until she needs to use it. Or if not, maybe she could just kinda hold it loosely in front of her.
I think the walking animations are a bit too stiff - she lacks the fluidity and groove which is the mark of a solid walking animation. However, the animations are very smooth, and the sword even seems to change its angle in perspective slightly as her arm swings.
Concerning the one in the white dress: I think she needs more contrast. As it stands, its hard to notice the difference between the skin color and the color of her clothes.
Hmm... that''s enough for now. Nice work.
Hmmm, I like how you''ve rendered her in so many fashions - adds a lot of variety. In general, I also like the shading and highlights, especially on the front-facing one in the pink bathing suit.
One thing I noticed after zooming in is that the color of her face is too white. It seems to take on a grayish tone which, especially on the one with the white dress, makes her look a bit colder than she might.
I''m curious as to why she''s holding the sword(?) behind her. Is she getting ready to attack with it, or is she just holding it behind her back? I think it might be more effective to have it in its sheath until she needs to use it. Or if not, maybe she could just kinda hold it loosely in front of her.
I think the walking animations are a bit too stiff - she lacks the fluidity and groove which is the mark of a solid walking animation. However, the animations are very smooth, and the sword even seems to change its angle in perspective slightly as her arm swings.
Concerning the one in the white dress: I think she needs more contrast. As it stands, its hard to notice the difference between the skin color and the color of her clothes.
Hmm... that''s enough for now. Nice work.
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