All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
27
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to 2D and 3D Art
Advertisement
good book on *super*modelling
2D and 3D Art
Visual Arts
Started by
gamelife
February 19, 2003 12:42 AM
-1
comments, last by
gamelife
21 years, 11 months ago
gamelife
Author
204
February 19, 2003 12:42 AM
I REALLY WANT to make a WONDERFUL human character! Which book/resource recommended? remarks: I am an intermediate-level programmer and have about 1 year experience in 3D programming. But I haven''t do any 3D modelling before.
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
Error handling
General and Gameplay Programming
The 5 First Principles of proper open world game design;
Writing for Games
Ellipse fitting
Math and Physics
A better idea than GTA;
GDNet Lounge
enum bitfield
AngelCode
click and drag sprite
For Beginners
Advertisement
Recommended Tutorials
Data Visualization in Games: Leaderboards
Game Design and Theory
Unity CPU Optimization: Is Your Game… Draw Call Bound?
General and Gameplay Programming
Ramblings in Realtime: Chapter 4 - Quake's Lighting Model: Surface Caching
Graphics and GPU Programming
Shizmoo Games
Interviews
Programming By Example - Adding AngelScript to a Game Part 3
General and Gameplay Programming
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top