Cat_B : Can you send me log file (if there was even created)... I think I know what could go wrong... how many texture units has Radeon8500? Is it 3 or 6? If it's 3 then it should crash becouse I forgot to check for that... sorry
RipTorn : Nice it ran on at least one machine else tham mine



One thing I've also changed is that warnings are no longer given in form of message box but just logged to log file. All except fatal errors like no multitexture support.
I think I got to all of the bugs on my Radeon9000 now. Thing even runs in full debug mode without any warnings... Now to get it running on 8500. I still have some trouble with vertex programs, but for now a workaround works... And another wierd thing about ATi drivers. If anything goes wrong they crash the machine. On NV you can write just about any stupid thing you want and it will NOT crash in any case. It will just give you some wierd visual results...
These gamedev servers are realy wierd... I have to post each replay +5 times to actualy post...
edit : demo is updated
You should never let your fears become the boundaries of your dreams.
[edited by - _DarkWIng_ on March 12, 2003 4:12:48 AM]
You should never let your fears become the boundaries of your dreams.