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Does anyone use Java to make games?

Started by February 08, 2003 02:10 AM
3 comments, last by nickwinters 21 years, 9 months ago
Does anyone use Java to make games? I find Java graphics much easier than DirectX (OpenGL isn''t an option because my laptop doesn''t support it), along with objects and data structures. I understand that Java is slower than C++, but other than that, and the fact that you can''t (as far as I know) make executables that run with a double click, are there any big disadvantages with using Java? I''ve also heard of JIT. Anyone know how well that works? And where I could find a compiler for JIT?
your laptop doesn''t support opengl? i never thought i''d hear anyone say that...




nomad | nomad forum
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Yes, my laptop does not support OpenGL. I blame both Microsoft and S3 for it. I have the S3 Savage MX/IX graphics card that came with the Toshiba 2805-s302. It only has 8 MB of video memory. The laptop came with Windows ME, and I upgraded to XP. Microsoft decided they didn''t need to add software support to OpenGL, and S3, although they did release new drivers for XP, didn''t include OpenGL support. S3 has not responded to any of my e-mails. Evil companies. I''m so close to putting Lindows on my next computer and not allowning any Microsoft product touch it.
yeah people do you use java for games.

JIT stands for Just In Time and this is what java uses as well as .net related stuff.

check out javagaming.org and look at the examples people have posted of their work.
I am the java expert here..

You can make double clickable files with java called jar files. You place all the files into a .jar file that is made with the jar tool provide a manifest file to run the main class and there you go. Look more on http://forum.java.com for manifest files.

Also DirectX is a lot better than Java Graphics..

- http://xaptronic.ionichost.com (if you want a few java game examples, see Help Guide there for info on running the programs)

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