Creating perspective distortions
I''ve got a world that is simply a 2x2x2 cube. However, for the (ahem, 3d pong) game this will be used for, it''s far too difficult to tell how far away the ball is.
I''m wondering if anyone has any pointers on creating perspective distortions, specifically i''m trying to make this cube LOOK really really long, without changing the fact that its a 2x2x2 cube.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement