massive RTS problems
I am trying to learn Direct3D so that if I ever get around to finishing this game (which I would REALLY like to do) that it might be able to compete in the real professional market. Or do you think that the idea is original enough that even with good 2D graphics it could succeed? Would 3D add a lot of overhead? It seems like it would really be worth a small performance drop. What are your thoughts?
-----------------------------Weeks of programming can save you hours of planning.There are 10 kinds of people in this world-- those who understand binary and those who don't.
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