Lua question
is it possible to change the value of a C++ variable from Lua? If it is, how to register that variable?
I thought it was correct to do something like this:
lua_pushnumber( g_pkScript, global_double_variabel );
lua_setglobal( g_pkScript, "global_double_variabel");
but when I change the value in the lua file (after a call to lua_dofile) the value have not been changed.
[edited by - CodeZ on January 21, 2003 5:59:35 AM]
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