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VC++ Automatic Complete for OpenGL

Started by January 14, 2003 04:55 PM
6 comments, last by UltimateZeus 22 years, 1 month ago
Hi, Does anyone know how to get autocomplete to work for opengl. eg. When you type something like ChangeDisplaySettings( it gives you what parameters are required. Do certain files need to be loaded or is this not possible. Thanks a lot Zeus
possible without any thing in VC++ 7.0 (VC .Net)
but no idea about VC++ 6.0



Ahmed: having a mad soul...<<-TAG: 3-D Architecture Guide->>
Ahmed: having a mad soul...
<<-TAG: 3-D Architecture Guide (Sourceforge)->>
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I''m guessing visual assist will do the trick for VC6, but I peronally found this program way to intrusive...

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http://www.levp.de/3d/files/glparam.zip

SImply add it to your project, no need to #include it anywhere. Note that it is not up to data with things like ARB_fragment_program, but most things are there.

http://users.ox.ac.uk/~univ1234
It should be enough to just add the headers (gl.h and glu.h) to your project (via Project/Add Files...).
Sorry Dave, that doesn''t work.

http://users.ox.ac.uk/~univ1234
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Well, I''ll be dipped. You''re right. Maybe I should have tried before I spouted off
Thanks a lot for the replies - I''ll try the params header

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