Help: Compiler
Codewarrior doesn't want to let me use opengl libraries, so I need to find a new compiler...
Any one have any suggests on an easy to use, simple, and good compiler?
[edited by - Sky on January 8, 2003 8:03:22 PM]
I use Visual C++ 6, its really easy to use, fast, and somewhat simple IMO. Over all i would say its an great compiler! Allways worked for me
.
Just my 2 cents...
Sir Darkan Fireblade
-"I Feel like im playing Poker i dont know who''s bluffing!"-

Just my 2 cents...
Sir Darkan Fireblade
-"I Feel like im playing Poker i dont know who''s bluffing!"-
Sir Darkan Fireblade
I hate using MS stuff (not saying I don''t though).
I''ve tried Visual C++ before but it seemed overly complicated and kinda confusing. ::shrugs::
I''ve tried Visual C++ before but it seemed overly complicated and kinda confusing. ::shrugs::
If you have to have an ide, Dev-C++ http://www.bloodshed.net isn''t bad. But if you''re a little more techy, or a linux/unix user, you may want to just get MingW http://www.mingw.org for your windows compilations.
edit: Nevermind, I found out.
[edited by - Sky on January 8, 2003 7:48:00 PM]
[edited by - Sky on January 8, 2003 7:48:00 PM]
oh my god ::crys::
Ok, I installed Dev-C++, and I opened it and it all looked good, so I created a new project and chose the "Hello World" thing to test it.
I choose the compile and run option and then it gives a couple errors, one of them being... "iostream.h: No such file or directory"
I went and looked and I found it. -.-
Stupid program... I went to compile options and told it to include the folder with iostream.h in it (it was including a folder which has that, along with some other folders, within it) but it still doesn''t work!
Ok, I installed Dev-C++, and I opened it and it all looked good, so I created a new project and chose the "Hello World" thing to test it.
I choose the compile and run option and then it gives a couple errors, one of them being... "iostream.h: No such file or directory"
I went and looked and I found it. -.-
Stupid program... I went to compile options and told it to include the folder with iostream.h in it (it was including a folder which has that, along with some other folders, within it) but it still doesn''t work!
Visual C++ with Visual Assist is far superior to any other IDE IMO. I feel naked using other IDE''s without visual assist, it just makes programming so much simpler and less error prone for me.
www.wholetomato.com
Its definately worth the money
www.wholetomato.com
Its definately worth the money
Personally, when I have been programming for a bit I start just not making any errors (other than logic ones) just from doing it so much...
What's Visual Assist?
[edited by - Sky on January 9, 2003 6:23:38 PM]
What's Visual Assist?
[edited by - Sky on January 9, 2003 6:23:38 PM]
quote:
Original post by Sky What''s Visual Assist?
/me types in "g Visual Assist" (an opera url shortcut to google)
and bang.
http://www.wholetomato.com/
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January 09, 2003 05:54 PM
Hello,
I would advise just going MSVC++ 6 . I use dev-c++ myself and have had a hard time trying to use it. For openGL it''s great there is a template included to start an openGL project. But if you want to start using other peoples libraries (most people seem to use MSVC++ 6 it is very frustrating). My latest problem was writing a DLL. It seems if you compile it in DEV-C++ (which uses MingW) then programs compiled in MSVC++ 6 cannot easily load them and vice versa without alot of workarounds (or so I think, I never actually got it working). Anyway just my opinion but get MSVC++ 6, save yourself alot of frustration later on.
I would advise just going MSVC++ 6 . I use dev-c++ myself and have had a hard time trying to use it. For openGL it''s great there is a template included to start an openGL project. But if you want to start using other peoples libraries (most people seem to use MSVC++ 6 it is very frustrating). My latest problem was writing a DLL. It seems if you compile it in DEV-C++ (which uses MingW) then programs compiled in MSVC++ 6 cannot easily load them and vice versa without alot of workarounds (or so I think, I never actually got it working). Anyway just my opinion but get MSVC++ 6, save yourself alot of frustration later on.
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