All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
15
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to 2D and 3D Art
Advertisement
digital sketches
2D and 3D Art
Visual Arts
Started by
killnpc
January 06, 2003 12:33 PM
1
comment, last by
killnpc
21 years, 10 months ago
killnpc
Author
179
January 06, 2003 12:33 PM
Cancel
Save
Prototype
2,097
January 07, 2003 07:19 AM
Nice light study, dude!
(Hope that''s not YOUR belly
)
Cancel
Save
Advertisement
killnpc
Author
179
January 10, 2003 08:00 AM
not yet.
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
Calculate angles to render 3D actor as an affine-transform sprite
Math and Physics
Inheritance tree
General and Gameplay Programming
Falloff
Math and Physics
Occluder from AABB, near plane 'fix'?
Graphics and GPU Programming
Ideas for mechanics for battles.
Game Design and Theory
"using namespace" support?
AngelCode
Advertisement
Recommended Tutorials
A Closer Look At Parallax Occlusion Mapping
Graphics and GPU Programming
Zero-Defect Software Development
General and Gameplay Programming
Creating a Generic Object Factory
General and Gameplay Programming
Path Finding for Innovative Games: Object Avoidance and Smoothing Movement
Artificial Intelligence
Unity Performance Optimization Tips
General and Gameplay Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top