Start with server or client?
Im curoious how people plan and code their server/client games. Do you usually code the server first, or the client? Or is a parallell process?
------------------------Why of course the people don’t want war. ... That is understood. But after all it is the leaders of the country who determine the policy, and it is always a simple matter to drag the people along, whether it is a democracy, or a fascist dictatorship, or a parliament, or a communist dictatorship ...Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is to tell them they are being attacked, and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same in any country. [Herman Goering]
I usually start with the client, but I plan them both, at the same time.
Height Map Editor | Eternal lands
Height Map Editor | Eternal lands
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