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Decompiling a Hacker's mind.

Started by
36 comments, last by nes8bit 24 years, 2 months ago
I like your theory (or for your technical bastards: idea) on preventing hackers or CRACKERS. My problem is only on the cheating side.
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Oh, cheaters huh? Well that''s easy, write spegetti code! Noone likes trying to understand spegetti code! hehe

E:cb woof!
E:cb woof!
quote: Original post by dog135

Oh, cheaters huh? Well that''s easy, write spegetti code! Noone likes trying to understand spegetti code! hehe

E:cb woof!


Damn. I''m using Visual Basic...Stop making fun of me!...and it is sooooo event driven that it''s not even funny.
Yeah, I use VB for my work. Ugh.

But it IS a lot easier then VC++ when making the interface.

E:cb woof!
E:cb woof!
i´m not a specialist(i fact i´m becuse the only games that you can find here are bootleged ones)but about that check the password multiple times, well the japanese version of FF8 used it to checking the precendence(american , japanese, etc)of the console during the beginning of the game and in the cd change screen, and they(the pirates) just changed the game to skip those screens and it worked(i play it all)so isn´t a 100% security system , in fact the only 100% secure anti-hacking sistem is the one that doom used

-mommy tell me to be nice, but she already mistaked before!!
quote: so isn´t a 100% security system , in fact the only 100% secure anti-hacking sistem is the one that doom used


Hugh ?


..Trying to take me outta the Ghetto , but I'm still buck wild . So I'll hustle up wit em , knuckle up wit em hoody hooo..............
I was influenced by the Ghetto you ruined.
Doom!? Well, true, if you don''t have any security system, there''s none to hack.

E:cb woof!
E:cb woof!
quote: Original post by dog135

Doom!? Well, true, if you don''t have any security system, there''s none to hack.

E:cb woof!


That was tricky

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