2D graphics drawing
I''ve spent some years programming from scratch with Java, and mod programming with C++. I''m now looking to program a small game from scratch using C++ and I need a little advice. My plan is to create a football game of similar ilk to Sensible Soccer (but with a secret twist).
My problem is that I have no idea what would be the best way to produce these 2D sprite graphics. OpenGL polygons flat against the screen, DirectX, or is there an alternative? Either way, I aint looking for code, just a suggestion as to what should take care of the graphics side of things.
cheers for any input people.
um, i know of ''programming linux games'' which has a chapter about SDL it think, the good thing is - it''s free , just google it or search the news archives here on gamedev, it was posted some time ago.. as for tutorials i can direct you to http://cone3d.gamedev.net , oh and lets not forget the SDL mailing list archives ( on the SDL page ) which has loads of useful info ..
You could also try CDX. It''s a free 2D C++ classwrapper for DX7. Not the best documentation in the world, but a great mailing list for help.
Always remember, you''''re unique. Just like everyone else.
Greven
Always remember, you''''re unique. Just like everyone else.
Greven
Always remember, you''re unique. Just like everyone else.Greven
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