quote:Original post by Anonymous Poster I agree. To say mathematics is easy only shows you haven''t read very much mathematics. Try to prove the four color theorem or Fermat’s last theorem and then come back and tell how easy it was...
They still haven''t proved the four color theorem? The last thing my teacher tolled me was that they used a couple computers and lett them color maps.. After a few million(don''t now how much..) they said it was ''proven''..
quote:Original post by trekey19966 Who ever said Cin and cout have nothing to do with math.. They are just a way to put some text on the screen.. is an idiot!!!
If you will explain why I am an idiot acording to you we could talk further.
I think you got what I said to the guy.. The way cin/cout actually works has something to do with math but I think you understand what I meand with that phrase
quote:Original post by Scheermesje They still haven''t proved the four color theorem? The last thing my teacher tolled me was that they used a couple computers and lett them color maps.. After a few million(don''t now how much..) they said it was ''proven''..
The four color theorem is claimed to be proven (as is Fermat''s last theorem) but the use of computer programs to carry out parts of the proof is quite controversial indeed.
I hope you understand, that you are in math & physics forum on gamedev.net - read the description of the forum, please... what for i need to proove 4 color theorem? how can i apply the way one prooves it to games? The math YOU talk about is quite different and interesting question... But the math used in games - is preety easy to understand. That what we mean.
Hey man... I wanna thank you for re-inforcing that because these hardcore math addicts (not to say that I''m not one) have gone slightly off track!
The math that we have to deal with is easy if you know how to apply it. I don''t want to get into a whole debate about topology and all other types of stuff. That type of math can''t really be directly applied to games unless emulated and simulated somehow. When talking about theorems and crap that''s unclear to scholars, it''s all still an enigma, just like Fermat''s theorem.
In my case, I can''t stand to bother with anything that''s not concrete but there are people are there that are willing to spend their lives discovering new ways to do things. The stuff that has been laid out, (at least most of it), is solid. Even the atom theory is believable... get what I mean?
There is no doubt that there is complicated mysterious out in the world, but come on! What does that have to do with anything especially when this guy is bragg''n about how good he is with trig? Trig is a piece of cake. But once in a while we all bump into something that is needed to be looked at from different angles especially when we don''t sleep for over 3 days. That''s why I even post questions... we are all not perfect.
I''m probably going off on a tangent myself but I need to defend C++ and or the ignorance that goes along with it.
For all the math freaks: MATH IS DIFFICULT, happy?
*evil laff*
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I would think the term "all math" refers to "all math" regardless of what the forum topic might be... And I wouldn''t be so sure as to what kind of mathematics can or can''t be applied to games. If you don''t know it, you can''t really tell what use it might have.
Actually, things such as the four color theorem can apply to game development. Despite their purely theoretical nature, the can have substantial impact in the real world applications. Four color theorem says you can color planar graphs with four colors- I am sure someone can find a way to optimize their game engine because you are guarenteed that fact, where each room requires a certain state.... maybe not, but you guys should think about it. Also, the general question of graph colorings is of great importance because of its status as an NP problem. If that is solved, all the other NP problems will fall, and thus we have more efficient algorithms
Brendan
Brendan"Mathematics is the Queen of the Sciences, and Arithmetic the Queen of Mathematics" -Gauss
Re-read this thread thinking this might be some kid in his early teens or even pre-teens and see what you think of it. All you know is trig, you suck. Seriously? I guess Newton really sucked since he spent a whole lot longer learning calculus than most people do today. Personally relative to Newton, Guass, Pascal and others I would say most here suck. Relative to me they are doing pretty damn good though.
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quote:Original post by Punty50 Actually, things such as the four color theorem can apply to game development. Despite their purely theoretical nature, the can have substantial impact in the real world applications. Four color theorem says you can color planar graphs with four colors- I am sure someone can find a way to optimize their game engine because you are guarenteed that fact, where each room requires a certain state.... maybe not, but you guys should think about it. Also, the general question of graph colorings is of great importance because of its status as an NP problem. If that is solved, all the other NP problems will fall, and thus we have more efficient algorithms
Brendan
I didn''t say tha you can''t use theorem in gamedevelopment. Actually You can use this theorem, it even is very useful, for coloring maps. I said that once this theorem is proven by some mathematician, You won''t need (and won''t be able) to use the WAY HOW he prooved that in game developement. But You CAN use result.
2 LewieM80: It seems only we try to defend C++ here