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Basic Car Physics?

Started by December 19, 2002 08:22 AM
0 comments, last by P a u l 22 years, 2 months ago
You probably get this a lot.. but I''m looking to write an arcade racing game (3d) with just the basic physics for four points of contact (just the wheels), with suspension, distribution etc. Whats the best place to start?
http://www.gamedev.net/reference/list.asp?categoryid=28

down near the bottom you''ll find a large series for racing games

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