I cant say that I really know anything about programming business apps, cause i never have. But the way I see it is that when your programming a videogame, you're taking on the role of a god. You're making a whole new earth/solar system/universe. And that encapsulates everything else. A videogame could very well be implementing one of those *real* business apps right into their game engine. a game engine brings digital life. It takes on all the aspects of every day life and some extras sometimes too. Physics, Mathematics, Sociology, Psychology, Artificial Intelligence, software engineering, sound engineering, History, Biology, any subject you can think off is present in some game or the other. Especially RPGs where you literally *do* have to build a
whole new world from scratch.
And this all has to be done with speed on the priority list. And they have to support as many computers as possible. With business apps, either they are custom made for a specific target (requested by the client), or they are usually do not require so much processing power.
If they do require a lot of processing power I would assume they are some type of custom app for NASA (or a game developing company
). My point is that I cant really see how a business application can take on more then a game application. a videogame IS a business application, plus a heck load of extras!
Videogame _always_ have to target the consumer level, but business apps do not.
[Edit]: added last sentence
::: Al
:::
[
Triple Buffer V2.0] - Resource leak imminent. Memory status:
Fragile [edited by - alfmga on December 11, 2002 2:01:03 PM]