Red or blue book?
Hi,
I''m not completely new to openGL so I have a bit of background knowledge. But I find myself frequently needing more basic information about, say, glPushMatrix() or loadIdentity().
Which of the two books would you say suited a beginners approach but also deals with fundamentals in a bit more of a complicated way?
Cheers.
I like pie! - weebl.
Oneiric - Another graphics engine in the works.
Oneiric - Another graphics engine in the works.
Well if you want to have a look for yourself both can be found online at www.opengl.org... though I believe the ones online are 1st ed instead of the current 3rd ed, you will still get the idea of which you need.
www.FlegDev.tkJust code it!
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