Why my machine dies so frequently ?
I have been programming openGL on my windows 2000 for a few month, and ever since I start doing a project using texture mapping, the machine dies very frequently while I am programing.
Now it is even worse, every time I modify my program a little bit, and run it again, then modify it and try to run it again, it will die and restart.What is wrong? I am using Visual C++ to compile and run my OpenGL programs.
Please help!!
make sure you free all memory you allocate, delete textures, delete lists... etc... another thing is that if you are using direct sound then make sure to delete all objects the proper way ... I had a problem with it long time ago...
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DaHeR.RailgunMaster
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DaHeR.RailgunMaster
I find it unlikely that Windows 2000 crashes just because your program was messy. Its more likely that your video driver is buggy. I have had similar problems with my video card. Does Quake 3 run properly on your machine? Run it for about an hour and then see. If it does not crash, then the driver is OK, and there is something wrong with your program. If it crashes also, then most likely your driver is to blame.
Hope this helps.
Hope this helps.
(^-^)
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