quote: Original post by Goragoth
You are looking at this the wrong way. No, there has not been a world leader but that would be analagous to a galaxy leader in this game. Because it is in the future and people have managed to settle on many new worlds we are talking a whole different scale and if this were to truly ever happen I think that very soon individual planets would have governments and be very much like single countries are today.
Why do you think so, and who said this was set in the future?
The idea of united world governments analogous to current nations or even states/counties and Interplanetary Federations comes from the space opera genre of fiction - Star Trek and other such light fare. It is not based on reasoning or analysis; it is not science fiction (though it may qualify as sci-fi, that bastardized offspring). Ceteris paribus, what makes you think there will ever be a one-world government on Earth, for example, given our huge ethnic diversity and differences (yeah, yeah, we''re all the same under our skin; tell it to the KKK and the Black Panthers)?
quote: There would also still be incentive for trade as some raw materials may be more abundant on some planets and some planets may specialize in providing certain materials (eg food) but more importantly there would be specialization in terms of manufactured goods.
With interplanetary environments come potentially huge physiological differences (unless you pull a Star Trek and have virtually all species be humanoid), differences of anatomy and metabolism, differences of cuisine... Something as simple as manufacturing a toothbrush to fit 40,000 dental configurations becomes an industrial design nightmare. One solution is biological equivalents (see Farscape for an example), but the point is that this "huge galaxy" idea brings a ton of complications when considered beyond the cursory level.
On a higher level, who says the materials on Planet X are worth anything on Planet Y? On Earth, we may consider gold and platinum to be rare and precious metals, but on Venus (assuming there''s life), they may be the primary ingredients in their equivalent of sand. Gotta keep this in mind too.
Most importantly, though, all this focus on trade of goods with abstract entities moves away from the cardinal focus of this game: human interaction. We''re not designing a stock exchange or futures trading simulation here, we''re all about a political simulation where people wrangle and jostle for power! Power! Influence! That''s what we''re about. All this talk of militaries and killing and wiping out and going to planet X or Y or Z. Go play Warcraft or Starcraft or any of the 10 billion other unimaginative regurgitations out there. Either that or shed your preconceptions and come with an open mind to a completely different type of game, not analogous to pretty much anything you''ve seen before.
Yes, the revolution will be simucast.