isfacingpoint
// returns if unit is facing within (degrees) degrees of point
//angle that the object is facing, where to face, within how many degrees
//bob includes x and y positions and directions and other things if you want to assume
char isfacingpoint(OT *bob,float xpos,float ypos,int degrees)
any quick(or even non quick) ways to do this? It has been troubling my brain all afternoon
[edited by - Raging Teen on October 19, 2002 7:14:28 PM]
I''m not sure what you mean. Do you want to find the angle between two vectors? Use the dot product for that.
Cédric
Cédric
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